Conference Scope
The scope of the conference covers theoretical and practical aspects of multimedia and network information systems. In particular, topics include (but are not limited to) the following subjects:
Multimedia Information Technology
- Multimedia Databases
- Multimedia Indexing and Retrieval
- Multimedia Processing
- Multimedia Sharing Systems
- Multimedia Content Management Systems
- Virtual Reality Technologies
- Video on Demand
- Network Games
- Extended reality
- Session mobility
- Image processing
- Content-based image retrieval
- Visual retrieval system
- Digital video
- Video editing software
- Digital sound processing
- Music information retrieval
- Speech recognition and synthesis
Web Systems and Network Technologies
- Semantic Web
- Ontology Management and Alignment
- Web Usability and Accessibility
- Web traffic optimization
- Deep Web Processing
- Web Mining
- Web 2.0 and Collaborative Systems
- Virtual Communities
- Trust and Security Management
- Recommender Systems
- Machine Learning in Web-based Systems
Digital Libraries
- Distributed Repositories
- Cultural Heritage Digitalization
- Services Atomization
- Virtual Museums
- Usage Mining
- Digital library semantics
Data Processing in Information Systems
- Data Warehouses and Data Mining
- Multi-agent Systems
- AI in Information Systems
- Computational Intelligence
- Human Computer Interaction
- Distributed Processing
- Efficiency of Information Systems
- Metadata in Information Systems
- Data Quality
- System Integration
- Cloud computing
- Mashup systems
- Internet Search Engines
- Topical Crawlers
- Social Networks
Information System Applications
- Business Intelligence
- Enterprise Information Systems
- Geographical Information Systems
- Medical Information Systems
- Mobile Information Systems
- Nature-inspired Information Systems
E-learning
- E-learning Systems Architecture
- E-learning Platforms
- Content Designing
- Intelligent Tutoring Systems
- Collaborative Learning
- E-learning Standards
- E-learning Tools
- Social and Psychological Aspects of E-learning